A machine learning project created in Unity to experiment with neural networks and genetic algorithms to dynamically evolve behavior.
A machine learning project created in Unity to experiment with neural networks and genetic algorithms to dynamically evolve behavior.
As part of my study in Game Engineering I completed a 5 month internship at Wooga, a games studio based in Berlin Germany. Continue reading
A 2 player game in which each player pilots an airship to collect resources in a race against time.
A feature-rich framework for prototyping and developing grid-based games in C# (Unity).
A 2 player game which combines mechanics of pong and pinball to form a competitive game.